BalTop:delay:200.0# how often are online users refreshed (ticks, 1sec = 20 ticks)placeholder-delay:10.0# how often do placeholders refresh (seconds)offline-delay:800.0# in ticks (1 sec = 20) how often should it update offline userssize:10# Size you can set it up to inf, just specifies how many placheolders.format:1# Format 1,2,3 (1 default), 2 = xxx.xxx.xxx, 3 = xx<k,m ...>excluded-users:# list of users that plugin doesnt count on baltop - name1 - name2 - name3
BalTopV2 addon
BalTopV2:#uses UUIDS instead of names.delay:200.0# how often are online users refreshed (ticks, 1sec = 20 ticks)placeholder-delay:10.0# how often do placeholders refresh (seconds)offline-delay:800.0# in ticks (1 sec = 20) how often should it update offline userssize:10# Size you can set it up to inf, just specifies how many placheolders.format:1# Format 1,2,3 (1 default), 2 = xxx.xxx.xxx, 3 = xx<k,m ...>excluded-users:# list of users that plugin doesnt count on baltop - name1 - name2 - name3
PlaceholderAPI addon
placeholderAPI:delay:1.0# Refresh delay in seconds.placeholders: - '%server_countdown_dd.MM.yyyy_01.12.2020%'# List of placeholders you want to use
ProtocolLib addon
No configuration.
Refesh placeholders
Your PAPi placeholders don't refresh and you use ProtocolLib addon? Make sure to add one of the refresh placeholders in same line as PAPi placeholder.
PlayTime addon
PlayTime:update-delay:4000.0# How often should playtime be updated for online players (default 4000.0) in ticksplaceholder-delay:10.0# How often are the placeholders updated.size:10# Size of top users.excluded-users:# list of users that plugin doesnt count on playtop - name1 - name2 - name3
MultiPlaceholders addon
placeholder-addons:'%statistic_deaths%':size:10# Size of placeholders 1-INFinterval:200.0# interval in ticks (1 second = 20 ticks)value:number# number or timeformat:1# Format only works for number (same as baltop)signs:false# Updates sings?heads:false# Updates heads?'%statistic_seconds_played%':size:10interval:200.0value:numberformat:1signs:trueheads:true
This module is still in beta so if you find any bugs please report them to discord.