Config
Global
Modules
Effects
Beacons
Example:
beacons:
1:
name: "&7Simple beacon" # Specify item name.
lore: # Specify item lore.
- "&7Level &e{level}"
- "&7Place me down!"
modules: # Name of module (only for this beacon)
- "farm"
- "effects"
effects: # <effectname>:<level> (only for this beacon)
- "ABSORPTION"
- "BAD_OMEN"
- "BLINDNESS"
- "CONDUIT_POWER"
- "CONFUSION"
- "DAMAGE_RESISTANCE"
- "DOLPHINS_GRACE"
- "FAST_DIGGING"
- "FIRE_RESISTANCE"
- "GLOWING"
- "HARM:2"
2:
name: "&7Simple beacon" # Specify item name.
lore: # Specify item lore.
- "&7Level &e{level}"
- "&7Place me down!"
price: 1000.0
modules: # Name of module (only for this beacon)
- "farm"
- "effects"
effects: # <effectname>:<level> (only for this beacon)
- "ABSORPTION"
- "BAD_OMEN"
- "BLINDNESS"
- "CONDUIT_POWER"
- "CONFUSION"
- "DAMAGE_RESISTANCE"
- "DOLPHINS_GRACE"
- "FAST_DIGGING"
- "FIRE_RESISTANCE"
- "GLOWING"
- "HARM:2"
Values:
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