Config

Global

Modules

Effects

Beacons

Example:

beacons:
  1:
    name: "&7Simple beacon" # Specify item name.
    lore: # Specify item lore.
      - "&7Level &e{level}"
      - "&7Place me down!"
    modules: # Name of module (only for this beacon)
      - "farm"
      - "effects"
    effects: # <effectname>:<level> (only for this beacon)
      - "ABSORPTION"
      - "BAD_OMEN"
      - "BLINDNESS"
      - "CONDUIT_POWER"
      - "CONFUSION"
      - "DAMAGE_RESISTANCE"
      - "DOLPHINS_GRACE"
      - "FAST_DIGGING"
      - "FIRE_RESISTANCE"
      - "GLOWING"
      - "HARM:2"
  2:
    name: "&7Simple beacon" # Specify item name.
    lore: # Specify item lore.
      - "&7Level &e{level}"
      - "&7Place me down!"
    price: 1000.0
    modules: # Name of module (only for this beacon)
      - "farm"
      - "effects"
    effects: # <effectname>:<level> (only for this beacon)
      - "ABSORPTION"
      - "BAD_OMEN"
      - "BLINDNESS"
      - "CONDUIT_POWER"
      - "CONFUSION"
      - "DAMAGE_RESISTANCE"
      - "DOLPHINS_GRACE"
      - "FAST_DIGGING"
      - "FIRE_RESISTANCE"
      - "GLOWING"
      - "HARM:2"

Values:

Last updated